Please forgive the noticeable absence. I’m hoping to attempt to returning updating here within the next week or so.
I ask for your forgiveness and your patience.
.:Categories: The Atlus (USA) Blog

The image says it all and I’m stuck in class at the moment, haha. No, I won’t do this too often, I promise.
.:Categories: Atlus Faithful Newsletter, Demon's Souls, Sony Playstation 3
Released by Atlus on Twitter and on their forums:
“Early reports from the Kingdom of Boletaria indicate that the Old One’s power grows,” announced Aram Jabbari, Manager of PR and Sales for Atlus, shuffling awkwardly under the weight of his full set of fluted armor. “We’ve discovered that the nefarious Demon will seek to descend the land in pure blackness on All Hallow’s Eve. His minions will be more powerful, but the rewards for those who seek to challenge them will be greater as well. We don’t know how long this dark tendency will last, but we do advise those prone to controller-into-LCD syndrome to proceed carefully.” Jabbari then cackled as he quickly put a Thief’s ring on his finger and disappeared.
Sounds like Halloween is going to be fun for those who play Demon’s Souls online…. *sob* I wish I owned a PS3… GYAAAAH!!
.:Categories: Demon's Souls, Sony Playstation 3
Obviously Apparently, Atlus’s newest game for the PS3, Demon’s Souls, has hit with tremendous acclaim. So much so that Atlus will be releasing a second shipment of the game.
Probably not a first for Atlus, but definitely worth note considering Atlus’ marketing scheme: copies released based on pre-orders. Well, it’s just great to see that Atlus is getting a lot of fame thrown its way. More money = more games brought over, right. Haha.
*Sob* I just wish I owned a PS3. Blast it all!
.:Categories: Demon's Souls, Sony Playstation 3
Important message from Atlus: Tonight, Atlus released a special PR request, asking those in the gaming press to explain a very important detail regarding Demon’s Souls, being released this coming Tuesday.
This is important, so anyone purchasing the game must read this!
The game is set for release October 6th. Got that? Good, because it’s important. For anyone that might pick the game up BEFORE October 6th is going to have some problems with the game. If you attempt to play the game BEFORE October 6th, you will immediately get an error and be forced to play offline.
The official North American servers will not be running until October 6th!!
Got it? So, just because you get the game early, that’s all great, but not all features will be made immediately available. Well, then, good luck, and have fun playing the game this 6th!
.:Categories: Atlus Faithful Newsletter, Demon's Souls, Sony Playstation 3
On Wednesday, Atlus announced Zeno Clash: Ultimate Edition, arriving to XBox LIVE Arcade Spring 2010. This game is fantasy-based action adventure game. It plays as a first-person melee but also uses rather unique long-range weapons.
About Zeno Clash
In the land of Zenozoik, the city of Halstedom is ruled by a powerful clan, one which Ghat has betrayed by committing a terrible sin. Now, Ghat’s brothers and sisters are pursuing him and his companion Deadra through strange and twisted lands, beyond the boundaries of the sane to the ends of the world. What was Ghat’s crime and why did he commit it? The bare-knuckled brawl to reach the truth has just begun.
Key Features
- Fascinating world of grotesque beauty–Equal parts breathtakingly beautiful and utterly disturbing, prepare to be swallowed up in a surreal fantasy world powered by the Source engine. Explore lush environments and confront bizarre animal-humanoid foes on your mission of discovery and redemption.
- Visceral first person fighting–Combat is up close, personal, and entirely satisfying. Start with a series of punches, kicks, and grabs, follow up with a knee to the enemy’s face, and hit him with a finishing move to send him flying yards away. Learn new moves to mix it up. Guns and melee weapons offer additional power and tactical options.
- Ultimate edition additions–The already highly praised gameplay has received an overhaul that includes combat rebalancing, interface enhancements, improved animations, new modes, and new gameplay content.
- New cooperative play modes–Enlist a friend to take on enemy waves in Tower Challenge, a special survival mode that offers additional replayability beyond the single-player campaign. Play cooperatively online, or locally via split screen. With leaderboards to rank you against your friends, the challenge never ends!
To learn more about the game, visit the official site at www.zenoclash.com.
.:Categories: Atlus Faithful Newsletter, XBox Live Arcarde, Zeno Clash: Ultimate Edition
The Quick Look video site has posted up a 45 minute video of the upcoming Atlus game, Kenka Bancho: Badass Rumble. The game is set for release November 10th for the PSP.
Quick Look: Kenka Bancho: Badass Rumble
Sorry, I would try to offer up criticism of some sort for this game, but seriously, I’ve never been much into fighting style games. In short, this game really couldn’t interest me less, however, for those that it does interest, it seems to be getting positive reviews. Sorry, I will forever be an RPG gamer, but please guys, tell me what you think of the game.
.:Categories: Atlus Faithful Newsletter, Kenka Bancho: Badass Rumble, Playstation Portable
A.R.A.M. Jabarri “Unboxes” the first Deluxe box edition of Demon’s Souls for PS3, available October 6th.
Demon’s Souls: First Deluxe Edition Unboxing
And all I can think is… “rub that box, ARAM… rub it….”
.:Categories: Atlus Faithful Newsletter, Demon's Souls, Sony Playstation 3

Below is a list of previews and other such comments that can be found on other websites. Demon’s Souls is a game for the PS3 that is scheduled to release October 6th.
- Penny Arcade – Tycho Post
- Neoseeker
- IGN – List of PS3 Fall 2009 games
- GamePro
- BlogTown
- Games Radar
- Game Focus
- ClassicGameRoom Video Review
- The Escapist Video Review
- Gamer Tell
- Game Critics
- SCRAWL
- Thunderbolt (Preview)
- Games Are Evil
- Gamer Limit
- RPG Gamer
- HonestGamers (Preview)
By the way, how is this approach to announcing articles? Should I continue doing it this way, listing a bunch a week or two before the game comes out or would you rather I try announcing them around the same as when they’ve been posted/I’ve found them/Atlus Twitters it?
.:Categories: Demon's Souls, Interviews and Reviews, Sony Playstation 3
Atlus has posted another blog entry for its upcoming PS3 game Demon’s Souls. Actually, this one was quite a few days ago, but for some reason Atlus never sent out one of its Faithful e-mails to announce it, so I missed it. Well, such is life…
Here we go, this particular article discusses the DIFFICULTY in the game. One of the things that I’ve seen more frequently attacked here and there in some articles I’ve read… well, there’s a little more to it than that, but you’ll just have to read those articles when I get them posted up later on today (probably right after this article).
Demon’s Souls #5: Difficulty

This fifth entry in the official Demon’s Souls blog addresses the game’s challenge level, something that has been discussed extensively.
Challenging, yes… but unfair?
A lot of folks have made a big deal about how challenging Demon’s Souls is. We should know; at times, we’ve been the first to suggest as much. Few games kill the player off quite as many times as Demon’s Souls, or offer quite as many situations where even one mistake can prove fatal. In the end, however, it serves to greatly amplify the player’s sense of accomplishment when an obstacle is overcome.
Why is it so hard? (that’s what she said)
First off, we feel it is important to stress that Demon’s Souls is tough, but it is not unfair. There are almost no surprises, at least after the first time through an area, and few scenarios that break the established rule set and player expectations. A lot of games generate their difficulty by throwing sudden and unexpected things at the player, or by introducing completely unfamiliar challenges. After 30 minutes in the Kingdom of Boletaria, it is safe to say that most players will rarely be surprised again (being on the edge of their seat is another matter entirely).
In many ways, it isn’t what Demon’s Souls does that makes it harder than other games as much as what it doesn’t do. The game does not hold the player’s hand. Beyond the first tutorial area, almost all of the tips the player will receive will come from other human adventurers through the game’s messaging system. (And if you don’t have an internet connection, you’re going to have to depend on yourself.)
Click to read rest of the blog entry…
.:Categories: Demon's Souls, Sony Playstation 3

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